Author : thegoblin

Rolling digital dice on a click from notes and statblocks is great, but having to write the dice notation in a rᴏllable() block beforehand doesn’t help too much with ad-hoc rolls. That isn’t a problem any more with the new Dice Roller, allowing you to roll the dice you need at a moment’s notice! Type your dice notation ..

Read more

Notes, statblock and consumable markdown can now include a field to enable rolling digital dice! Use the rollable() markdown syntax to create a link that will roll the dice specified using standard dice notation (1d6, 1d20+2, 2d6+4d4+6, etc) when clicked. dice Required The dice notation for the roll. See below for more details. dicelabel Optional ..

Read more

The notebook can include markdown that rolls digital dice. You can roll dice with any number of sides dice Required The dice notation for the roll. See below for more details. dicelabel Optional The text to display in the title bar of the roll notification. Will default to the dice notation if omitted. label Optional ..

Read more

New transclusion options are available – Object status and note summary. Object status Allows for displaying the status of another object (or multiple other objects) in notes. Useful to create an ‘index’ object to see an overview of objects e.g. a quest with a number of tasks, or an organisation with members. Syntax {{objectid.status}} (or {{objectid.conts?block}}}). Include ..

Read more

Campaign Log Mode is intended to be the ‘in-play’ setting to auto-mark journal entries as “campaign notes”, and to enable some automatic journal entry creation for status and connection changes. “Campaign note” When this option is set on a journal entry, as well as the entry appearing in the object it is logged against, it ..

Read more